Game review: Plamts v Zombies

Everyone hates zombies, the average Joe, soldiers, and even aliens.

Well now the plants have their day in the PC game PLANTS V ZOMBIES from POPCAP.

Originally released in 2009 on STEAM, with an iPAD and ios version being released in February 2011, PLANTS V ZOMBIES then had a bit of a makeover, before it debuted on XBLA® in September of the same year.

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PLANTS V ZOMBIES then moved onto Playstation 3® and Xbox 360® the following year with BLACKBERRY PLAYBOOK and ANDROID following hot on their heels.

In February 2012 POPCAP re-released the original MAC and WINDOWS versions, and that is what I have in my sweaty palms at this moment.

PLANTS V ZOMBIES is a simple TOWER DEFENCE game where players place different types of plants and fungi, each with their own unique offensive or defensive capabilities; this is to protect your house from the hordes of zombies that are after eating your brains.

PLANTS V ZOMBIES like most POPCAP games lulls you into a feeling of security, and just when you think you’re on top of things the game cranks it up a notch.

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The first few levels are fairly easy. You plant your various plants in your garden, you obtain tokens for plants by clicking on the rays of sun light that appear on the screen, the sunflowers are producers of more sunlight which gives you more tokens.

As you are planting, the horde of zombies ranging from disco to pole vaulting kinds, shuffle slowly towards your house, while you frantically click sun rays and arrange your plants in offensive or defensive positions.

As the game progresses you find yourself battling zombies at night with a variety of lethal fungi, some of which can produce limited amounts of sunlight, therefore cranking up the game play.

With tokens to collect from zombie’s kills, you will eventually meet CRAZY DAVE who will sell you upgrades.

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